Beast Suggestions - Add outpost (a 24/7 koth that gives rewards to the faction that has captured it [mob spawners/crops spawn faster within their faction claims and the faction that has it captured gets access to a shop where they can sell mobdrops/ores/crops for more and buy spawners/hoppers for less]) - Balance the economy (make sugarcane/cocoa beans sell for less, make creeper spawners cost more or make gunpowder sell for slightly less, make string/spider eyes sell for more, add enderman spawners, make iron/poppies sell for slightly more, lower the price of quartz and make obsidian cost less) - Make insiding bannable (new players would be accepted into other players factions because they don't need to worry about getting insided) - Increase the faction player limit (factions don't have enough claims to make a giant base) - Get more staff members (there are often no staff members online at a time) - Prepare for events earlier (don't make /warp raid the day of the event) - Add sell sticks and trench pickaxes (make them koth/envoy/vote rewards [50/100/250 use sell sticks and none/3x3/3x3+5x5 trench pickaxes in the common/rare/legendary crate respectively and put them all in the koth rewards]{make unlimited use sell sticks and 7x7 trench pickaxes donator items}) - Implement an in game rank up system (players spend in-game money to rank up [the in-game rank up system should be different ranks not donator ranks {each rank up should give players an extra home and an iron kit with progressively better enchants}]) - Remove disguises completely (this would make it so a players name tag would be shown if they afk an unclaimed base [unclaimed bases would have more of a risk of being found and raided since donators couldn't just afk forever without their name tag being shown however they would still be hard to find]) - Add a donator shop (make certain items slightly cheaper to buy and mobdrops/ores/crops sell for slightly more) - Add Last Man Standing (an event every couple hours where people are put in an arena with a free kit [a nodebuff kit from a practice pvp server] and pvp {the last one alive gets a reward and teaming is not allowed}) - Balance the rewards from vote crates/envoys/koths (make it so you don't get as many spawners from crates/envoys or make the better spawners [creeper/iron golem] have a lesser chance to drop and make the koth rewards a lot better to make the koth worth fighting for) - Add back coinflip (another gambling plugin like /lotto) - Make water/lava buckets stack (this is essential for base building) - Make the higher ranks in /buy a lot cheaper (people are not going to spend over $200 for warlord/over $100 for immortal or spend $60 to rankup from immortal to warlord) - Balance the donator ranks (less homes, less pvs and remove no hunger from top ranks) - Fix printer (change the anticheat settings to allow printer to work better) - Give back access to /lag (it lets people know whether they are lagging or the server is and it also lets people know if it is good to shoot a cannon [if the server is on 20 tps]) - Add flat bedrock (easier/better for base building) - Add harvester hoes (sugarcane goes directly into someones inventory [could be added to kothrewards/crates/envoys, /shop or /buy]) - Make it a rule that a faction can only have one corner and they can't claim another corner with an alt faction (one faction wouldn't be able to have every corner) - Make it so you can't sethome in claims during grace period (allow people to sethome in claims when grace period ends) [people wouldn't be able to sethome in a claim and raid somebody when they build a base there] - Add a bedrock floor to the end and enable the end (people could raid end bases without using a wither) [this would give players more places to build and add more corners to the map] - Fix tab in 1.7 (allows the people that play in 1.7 to see who is online) - Keep the pvp the way it is (keep gapple cooldowns and strength 2/combat mcmmo disabled) - Keep the genbuckets in shop and remove them from envoys/crates (make the obsidian and sand buckets a lot more expensive/keep cobblestone gen-buckets the same price or make them even cheaper [the sand gen-buckets should be even more expensive that the obsidian genbuckets]) - Remove the blaze spawner from the nether * Fix cannoning (apply the patches in paperspigot (applyPatches.sh) and change the paperspigot config then cannoning should be fixed) [this is essential you need to have it fixed for a factions server to work] {Here is a link to how to set up a cannoning server and getting cannons to work: } * Do not reset right away (open the server for a week [a beta test] to make sure everything works, there are no bugs and there is nothing that needs to be fixed/changed then reset the server when everything is good)