Global Enchantments: Lifesteal - Gives you half a heart back whenever you punch an enemy. Blind - Blinds the Enemy. 10% chance Deathbringer - 20% more Damage at under the night sky (not underground) Gooey - Hitting your enemy rapidly causes the enemy to be flinged into the air. 2.5% chance. they travel 10 feet into the air. Poison - Poisons your enemy.(20% chance, posion 2 for 8 seconds) Block - Blocking with a Sword increases your Resistance. Ice Aspect - Slows your enemy on hit. Has a Chance to freeze an enemy Player. 2.5% freeze chance, 8% slow chance Shockwave - Upon hitting an enemy, you hurl up a wall of stone in front of you 3x3 blocks. 10% chance Autorepair - Automatically repairs your Armor/Weapons over time Crippling Strike - Cripples your enemy on hit causing them to slow swinger. 10% chance Thundering Blow - Upon hitting an enemy, you have a chance to strike Lightning onto it. 5% chance Vampire - Heals you as you deal damage. (a 10% chance of giving you regeneration 2 for 6 seconds) Deep Wounds - Upon hitting an enemy, you have a 15% chance to do 25% extra damage Charge - Attacking while sprinting increases your damage.(by 10%) Aerial - Attacking while airborne increases your damage.(by 15%) Wither (Thanks to phoenixlzx) - Withers your enemy on hit.(10% chance for 7 seconds) Tools only: Explosive - When destroying a block that your tool was meant for you cause an explosion that breaks similar blocks around that in a 3x3x3 area Magma - When destroying a block, get the smelted products of this block. Energizing - Allows you to dig faster for a tiny moment after breaking something.(basically gives the player a infinite haste 1 buff when equipped) Quickening - Breaking a block will give you a temporary speed boost (speed 1) Bow only: Bombardment - Bombards the Player on hit. (when arrow is launched and hits a player or ground. has a 10% chance to do a 18 arrow spray around the player) Lightning - Strikes your enemy with a Lightning. (10% chance)
Will always stick to the "plain old" factions rather than something closer to OP with CE... while the server is far from perfect at the moment, I don't like the idea of someone who's totally new to factions joining then getting killed within a few minutes by things that they'd call out as "bullshit mods", just simply because they don't understand how they work. Play should be fairly intuitive.
I mostly just came up with these from hearing ideas. someone wanted me to share and i just posted it here as a result